Evaluating and exporting scikit-learn metrics in a Keras callback

October 17, 2021

Author: lukewood Date created: 10/07/2021 Last modified: 10/07/2021 Description: This example shows how to use Keras callbacks to evaluate and export non-TensorFlow based metrics. ⚠️ This post is published on the official Keras documentation…

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Writing Keras Models With TensorFlow NumPy

August 29, 2021

Author: lukewood Date created: 2021/08/28 Last modified: 2021/08/28 Description: Overview of how to use the TensorFlow NumPy API to write Keras models. ⚠️ This post is published on the official Keras documentation! ⚠️ View in Colab Introduction…

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On the Flexibility of Parametric Spectral Filters: Part 1

June 26, 2021

This year I published Parametric Spectral Filters for Fast Converging, Scalable Convolutional Neural Networks in ICASSP. In the conclusions section I point out several future directions to continue the line of exploration of spectral domain…

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The Importance of Atoms

February 27, 2021

In erlang atoms are a primitive data structure. These data structures are highly underrated and will (hopefully) become more common across programming languages in the near future. While similar to strings in structure, they are imbued with a few…

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Complex Number Deep Learning w/ Tensorflow

September 25, 2020

Recently while working on some research I wanted to perform deep learning in the complex number domain. Tensorflow has built in support for complex numbers. Unfortunately the api is unstable, has some issues with backpropagation, and doesn't support…

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Why I Love Elixir

March 26, 2020

I often talk about the Elixir programming language to friends, families, and colleagues. While there are TONS of features in elixir that I think are fantastic... off the top of my head: OTP integration Concurrency model Runtime configuration Erlang…

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Turning My Cactus into a Video Game

March 16, 2020

cactar Today I wanted to mess around with 3D model scanning. I decided to turn my Cactus into a game prototype. Setup To get started I needed to take a 3d scan of my cactus. Recently an app called display.land was launched. The app lets you scan…

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Typescript Saved My Game's Performance

February 23, 2020

Background For quite awhile bulletz.io was written in vanilla javascript. The only libraries I used were RxJs and Phoenix Websockets. Performance was top notch for quite awhile due to the lack of framework, highly customized rendering code, and a…

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Decouple Your Javascript Using Event Driven Programming

July 11, 2019

I am the author of the web game bulletz.io. Recently I refactored the frontend's codebase to more closely match that of the backend. The backend is written using the functional programming language Elixir while the frontend is written in Vanilla…

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