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Highlights
Luke Wood: Software Generalist & Machine Learning Specialist

wizardwars.online
wizardwars.online is a real-time multiplayer web game written entirely in TypeScript. Some highlights are the custom game engine, use of the Colyseus framework for authoritative multiplayer games, distributed physics computation and prediction, and a full React based rendering system.

Teach StableDiffusion new concepts via Textual Inversion
Learning new visual concepts with KerasCV's StableDiffusion implementation.

KerasCV
KerasCV is the official Keras repository of computer vision extensions to the Keras API (layers, metrics, losses, models, data-augmentation) that applied computer vision engineers can leverage to quickly assemble production-grade, state-of-the-art training and inference pipelines.

Train an Object Detection Model on Pascal VOC 2007 using KerasCV
Use KerasCV to train a RetinaNet on Pascal VOC 2007. In addition to authoring the tutorial, I also authored the API and underlying components including models, data augmentation, and evaluation metrics.
Blog
- Overview of a common pitfall Keras users hit when writing subclass models
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Overview of the first ever official Keras object detection API.- Published on
Efficiently manage latex assets using a Git based workflow.- Published on
In this post Luke discusses how Keras users write their code, and how he designs APIs accordingly.- Published on
Discussion about why the Elixir programming language sticks out.